You can change appearance for free in the MH Wilds Beta - but probably not in the full game
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
The Monster Hunter Wilds change appearance option is free-to-use in the MH Wilds Beta, but if history is any indicator, that’s unlikely to be the case when the full game comes around in February. That means it’s all the more important to understand how to edit your character and change the appearance of both your hunter and your palico pal now, as this feature is probably going to be paywalled once the beta is over. With that in mind, we’ll explain how it’s done.
How to change your character appearance in Monster Hunter Wilds
To change appearance in Monster Hunter Wilds beta, you do sofrom the main menu when you start the game, as follows.
The beta gives players infinite “Character Edit Vouchers” and “Palico Edit Vouchers” as a default, and mentions that “Edits can be made at any timeduring the beta test period”.
This seems to confirm the same system as last time: in Monster Hunter Rise, changing character appearance in any meaningful way required one of these vouchers, which were consumable microtransactions and used up each time. It seems as though the full release of MH Wilds will have the same paid system, but the beta gives players free reign to tweak and customise at their leisure - and considering that players can import their characters from the beta to the main game, that makes it all the more important that you make sure your playable hunter and Palico are just right, perhaps even more so than mastering all the bestMonster Hunter Wilds weapons.
If you want to change the appearance of your character in Monster Hunter Wilds beyond swapping out armor, and without spending money on vouchers, this is how you do so:
While this technically does what it says, it is nonethelessaninferior - but free - version of character creation that does not require a voucher.Here players can’t edit facial or body features, instead tweaking certain cosmetic elements such as:
© GamesRadar+. Not to be reproduced without permission
Weekly digests, tales from the communities you love, and more
Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
As Monster Hunter Wilds finally approaches, veteran dev says making a new monster “takes about one year,” and that’s not counting “small, detailed adjustments”
Monster Hunter Wilds director explains balancing plans: “Some weapons, like the long sword and bow, are too easy to use and overpowered”