How to fast travel in Prince of Persia The Lost Crown

Jan. 15, 2024



Fast Travel in Prince of Persia is unlocked through special statues across the map unlocked after the Chimera boss

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The Prince of Persia The Lost Crown fast travel system is, by design, a fairly limited one, as the developers would clearly rather than players explore Mount Qaf rather than just teleport between key locations without seeing what they can find along the way. However, there is still a way to fast travel, unlocked a few hours into the game via special Homa Statues that we’ll explain below. Here’s how to fast travel in The Prince of Persia The Lost Crown.

How to unlock Fast Travel in Prince of Persia: The Lost Crown

How to unlock Fast Travel in Prince of Persia: The Lost Crown

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Fast Travel in Prince of the Persia The Lost Crown is unlocked about 3-4 hours into the main story, specifically after you beat the Chimera boss fight against Jahander and get the Rush of the Simurgh / air dash power.

After this point, you’ll be able to use this power and others you unlock from that point on to access variousHoma Statuesacross the map, each one of which acts as a fast travel point you can immediately teleport between. These statuesstart off looking like the broken-reality orbsthat you damage to reform objects, but once you strike them, they’ll permanently become the fast travel points you need. There’s one in the top-left hand corner of theHaven, the hub zone at the middle of the map where you upgrade weapons and buy gear.

It’s worth being clear thatthere aren’t many Homa Statues for you to fast travel between,usually one per “region”, and not always somewhere you’d expect to find them. Again, this seems like a pretty limited system by design, so when travelling long distances, the best you can hope for is to get back to the general area as a whole, then go on foot to the particular point you want. Of course, if you’re finding exploration a little tough, our guide onExploration or Guided mode in Prince of Persia The Lost Crownshould help you work out how you approach such things.

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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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