How to get a gun in Stellar Blade

Apr. 25, 2024



The Stellar Blade ranged weapon is an upgrade to the Drone

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The Stellar Blade gun and ranged weapons are upgrades that are teased for a while before you get them, to the point that players might wonder if they’ve missed something, or if there’s some way to get it all the quicker. Well… yes and no, though there’s no way around the fact that Stellar Blade starts mentioning guns and ranged attacks long before you can actually obtain them. If you want to expedite the process, or at least understand what it is, here’s how to get a gun and ranged weapons in Stellar Blade, so you can supplement your swordplay and bring a gun to a knife fight.

How to get ranged weapons and guns in Stellar Blade

How to get ranged weapons and guns in Stellar Blade

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To get a gun in Stellar Blade, as well as other ranged weapons,players need to progress the main story to a certain point: to a quest called “Xion, the Last Remaining City”.We won’t spoil it, but at a point in this quest you’ll be told to “Go to the Safehouse” so you can talk to Adam. When you get there, you’ll be given an upgrade to your Drone that now allows it to double as a firearm, activated by holding L2 and pressing R2 to fire.

This is a free and permanent upgrade to your abilities, but it’s not the end of it - from that point on, the Repair Console will also allow you to upgrade the Drone and add new fire options. Aside from the standard slugs, Eve can also equip the Drone with a charging laser, homing stinger missiles, shotgun shells, and more besides, including theStellar Blade hacking tool.

The important thing to keep in mind is that your gun’s ammo is limited and will need regular replenishing, either through enemy ammo drops, purchases at vending machines, or through the occasional device specificallyforreplenishing ammunition. Use the gun sparingly, especially in tandem with certain skills and abilities that reveal weak points on enemies designed to be shot for massive damage.

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Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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