Here’s how you can get everywhere in the Erdtree DLC, from the Hinterlands to the Abyss
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Want to get to every Shadow of the Erdtree region, area and location on the map? Follow just the critical path and players aren’t going to see even half of Elden Ring’s new realms. Areas and regions like the Hinterlands, Scadutree, Rauh Ruins or more besides aren’t easy to get to, while others like Jagged Peak and the Abyssal Woods are some of the most exciting areas in the game and worth prioritising. So no matter where you want to go, here we’ll show you how to get to every region and location in Elden Ring Shadow of the Erdtree, so there’s nowhere in this DLC expansion that you can’t get to.
All locations, regions and areas in Shadow of the Erdtree
We’ve divided the map of Shadow of the Erdtree into twelve distinct areas, regions and locations for the player to find. Some are much easier to reach than others,but only five of them are actually mandatory for the player to findif they hope to reach the main ending, as outlined in ourShadow of the Erdtree walkthrough. Those regions are, in order you’ll reach them, the Gravesite Plain, Scadu Altus, Shadow Keep, Ancient Ruins of Rauh, and the Tower of Shadow.
All other areas are optional,though obviously it goes without saying that… well, why wouldn’t you want to find them? They’re full of new adventures, enemies, bosses and loot, as well as more of the valuableShadow of the Erdtree Scadutree Fragmentsyou can use to empower yourself for the various boss fights.
With that in mind, I’ll lay out how to reach every area below, as well as an indication of what you can find there. Use the navigation tags at the side of the page to find the region you want, and you’ll be there before long!
The starting area, Gravesite Plain, isn’t hard to reach in the slightest - it’s just where you begin when you start off. After figuring outhow to start Shadow of the Erdtree, you’re teleported to the Southwest corner of this region, and can explore it at your leisure.
Scadu Altus is an open realm of churches and ruins, as well as the important Cathedral of Manus Metyr on its East side, and the second major area you’re likely to reach. To get to the Altus, you need to do the following.
The Shadow Keep is a crossroads and connecting point for all the regions around it, with multiple entrances and exits. The first time you access it, it’ll be via one of two ways: the first of these isthe main entrance,which is on the South Side, past the giantFurnace Golemand guarded by a Hippo within. It’s not hard to miss - follow the road through the soldier camp straight to the front door.
Alternatively, players can go around to the east side, through theflooded Church District.To navigate this area you’ll need to hop on rooftops until you come around to a lever that unfloods the area and makes it more explorable.
There’s multiple ways to reach Rauh, a jungly, overgrown area full of desiccated structures. The main one is through the Shadow Keep.
The Jagged Peak is a mountain that serves as a gauntlet for a number of similar boss fights. We won’t spoil what the running theme is, but Marika knows you’ll feel like a true hero if you can beat them all.
The Cerulean Coast is a beautiful area roughly split into two sections - the coast itself, marked by blue flowers, and Charo’s Hidden Grave, marked by red flowers. You’ll pass through the Grave to reach the rest of it, but there’s thing to find in both regions.
The Stone Coffin Fissure is an easy-to-miss area that doesn’t even show up on the map, being underground and all. It’s short, but worth exploring, with new threats and characters of note within.
There’s a couple of ways to reach the Abyssal Woods, including a path down the East side of Gravesite Plain near Thiollier and the Fort of Reprimand, but that’s not ideal for new players. Here’s the better, intended route - though it is a long one.
The Scadutree isn’t really that, but the game calls it as such, so we’ll go along with it. In fact, this small cliff area is more where the Scadutree is worshipped and revered, with a Chalice filled with Fragments at its northern point - and a rather piggish boss to overcome.
This one is a nightmare to work out, and we don’t blame people for not knowing how to get there, as it’s something of a puzzle. Still, you can find some fun bosses and key locations here.
The Scadutree Base is a tiny area that’s basically where you have a single boss fight, but it’s a good one, and therefore as worth pursuing as anywhere else.
The Tower of Shadow, also known as Enir-Ilim, is the last major area of the game, and actually somewhere you have to unlock through the main story by completing certain bosses and puzzles. We go into more detail in our full walkthrough onwhat to do in Shadow of the Erdtree, but the basic premise is this:
© GamesRadar+. Not to be reproduced without permission
Weekly digests, tales from the communities you love, and more
Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
Best Path of Exile 2 Monk build
Borderlands 4’s reveal this week includes “a lot of in-game footage” and “a sick, never-before-seen original cinematic sequence” that’ll bridge the gap between Borderlands 3
Disney scared Ryan Reynolds off from one of his Deadpool 3 ideas: “We don’t touch Bambi”