Repairing the Final Fantasy 7 Rebirth windmill settlement in the Grasslands requires some footwork
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Knowing how to repair the Grasslands Windmill in Final Fantasy 7 Rebirth will help you through one of the side missions during Chapter 2, as there are a number of steps you need to go through to complete this task. If you follow the green trail marking a place of interest to The Windmill settlement, then woman named Mildred will ask you about getting the windmills moving again if you speak to her. This all ties into the ‘Where the Wind Blows’ Odd Job, which is one of the more involved side quests inFinal Fantasy 7 Rebirth, and you won’t be able to provide assistance until you’ve worked through some of the main objectives and completed certain World Intel tasks.
So, whether you’re in need of help completing the steps for the Where the Wind Blows quest, or you’re looking to unlock it, read on below as I outline how to repair the windmill in the Grasslands in Final Fantasy 7 Rebirth.
How to unlock the Where the Wind Blows quest
How long is Final Fantasy 7 Rebirth?Final Fantasy 7 Rebirth tipsFinal Fantasy 7 Rebirth Pressure enemiesFinal Fantasy 7 Rebirth Seventh InfantryFinal Fantasy 7 Rebirth Gold Saucer date
When you arrive in the Grasslands, you’ll be tasked with reaching set main scenario objectives after leaving the town of Kalm. While you’re free to explore, it’s worth tackling these right away. Once you’ve progressed, you’ll soon find your way to Bill Ranch’s where you can unlockFinal Fantasy 7 Rebirth Pikothe Chocobo as a means of traversal in the area. After this is unlocked, you get your very first Odd Job and Kalm will be accessible again. You’ll get a prompt telling you that more Odd Jobs are available in the area, and you can unlock these by returning to Kalm and finding the notice board.
When it comes to getting the Where the Wind Blows quest, you’ll need to first complete other Odd jobs - namely the ‘Livestocks Bane’ quest from the notice board. It’s worth noting that it’s recommended you be level 18 or higher for this Odd job. Once you’ve finished the quest, the last side quest will appear on the notice board in Kalm for you to claim. Again, since this is the very last Odd Job in the area, the recommended level is higher at 22 - so it’s best to complete earlier Odd jobs and spend some time fighting in the world.
After you speak with Mildred at the Windmill settlement, your first task will be scanning some Lifesprings in the area. You should already have the location of one spring on yourFinal Fantasy 7 Rebirth mapafter activating the first World Intel tower for Chadley during the main story objective at Bill’s Ranch. In order to discover more, you’ll need to activate more towers, but you’ll only need to scan two Lifesprings to progress.
You’ll unlock Excavation intel that will tell you the location of a Bygone Settlement where you’ll want to head to. With the help of your chocobo you can hold down on the D-pad to sniff out and then dig up three buried Artifacts in the location. The quest will guide you through the process, but keep an eye out for a blue question mark as you go about the site to locate the three items you need to find - one of which will be a Transmuter chip that will help you repair the windmill.
If you open up your Transmuter in the menu and look at the key items section, you can see the required materials to craft the Windmill gear chip you have located in the excavation site. You can find Iron Ore and Lea Titanium on the ground throughout the Grasslands, and Beast Bone can be picked up by fighting enemies roaming the lands. The Quetzalcoatl Talon, on the other hand, will once again require you to scan two more Lifesprings to unlock a special combat assignment on your map. This will lead you to the location of the rare creature - being level 22 or higher here will make your life easier, since you’ll have to fight it to earn your talon.
Once you have all the required materials, you can craft the gear and fast travel back to the settlement to deliver it to Mildred to repair the windmill. Doing so will bag you a new Materia - you should notice it drop from the windmill fan, and you can go and loot it from the ground below upon completion.
© GamesRadar+. Not to be reproduced without permission.
Weekly digests, tales from the communities you love, and more
I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I’m not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.
Pathfinder: The Dragon’s Demand devs say Baldur’s Gate 3-style level caps help make games shorter, because not everybody has “time for 100-hour RPGs”
Cyberpunk 2077’s surprise car customization update was co-developed by the Metal Gear Solid 3 Remake devs, lets you lower your wanted level on the fly GTA-style
Get hundreds of hours of RPG goodness for $30 with this bundle of 8 games that includes the first two Baldur’s Gate games, which are absolutely worth playing