Getting new guns in Helldivers 2 requires you to spend medals and buy Premium Warbonds
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Unlocking weapons in Helldivers 2 is done through spending medals in Warbonds, one of which is freely accessible when you first get the game, the rest of which are unlocked with Super Credits. These Warbonds act as battle passes, and there’s no real way to unlock new guns inHelldivers 2without them. Previously these Warbonds were output on a once-per-month basis, meaning a steady stream of new firearms for those willing to work for them, but they’ve become less frequent now (though still output accordingly). But to help you unlock weapons in Helldivers 2, I’ve explained the whole system below, including how to get Medals
How to unlock new weapons and guns in Helldivers 2
While Helldivers 2 has a familiar, XP-based levelling system,you unlock new weapons by spending Medals on reward passes called Warbonds– you can take a look at these while on your ship by opening the “Acquisitions” menu (press Square on PlayStation). The prices of weapons varies as Medal costs for all items increases quite a lot on each page of a Warbond.Any weapons you unlock from a Warbond go straight to your Armory on your ship, ready to be equipped on missions.
The ways you get Medals in Helldivers 2 are:
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All Helldivers 2 players start with the Liberator assault rifle, Peacemaker pistol, and High Explosive grenade, and get the “Helldivers Mobilize!” Warbond. Owners of the Super Citizen Edition of Helldivers 2 or the Super Citizen Edition upgrade also get the MP-98 Knight sub-machine gun (which can’t currently be obtained in any other way) and the Steeled Veterans Warbond.
Importantly, Warbonds have no expiry date, so there’s no rush to grind through them as fast as possible. There are a mix of free and premium Warbonds in Helldivers 2, each with their own weapons to unlock. Premium Warbonds, such as Steeled Veterans, cost 1,000 Super Credits. This is the premium currency for Helldivers 2, so it costs real money to buy, but you can also find it in small quantities at Minor Points of Interest in missions, and can unlock 750 Super Credits on the Helldivers Mobilize Warbond available to everyone.
Along with the starting weapons available to all players, there are lots of other weapons to unlock in Helldivers 2 - if you want to know which weapons you should work towards as soon as possible,we’ve also got a tier list of theHelldivers 2 best weapons.I’ve organized the full list below by Warbond and have included the Medal cost for each unlockable weapon, so you know exactly how to get each one:
The game’s free, default Warbond is unlocked for no cost at the start, and has a lot more weapons than the other, paid ones.
TheHelldivers 2 Steeled Veterans Warbonddoesn’t really have a strong theme to its weapons, beyond being generally cool - and with a couple of fire-based toys in there to frighten the bugs.
TheHelldivers 2 Cutting Edge Warbondis all based on advanced tech, so its guns are mostly energy weapons. The Sickle in particular has leapt up to become one of HD2’s best guns.
TheHelldivers 2 Democratic Detonation Warbondis based around things exploding - and frankly, it’s surprising that it took them that long.
TheHelldivers 2 Polar Patriots warbondis an arctic-themed one - though that’s largely an aesthetic quality; don’t expect to see any icy bullets or freeze rays built into the weapons here.
TheHelldivers 2 Viper Commandos Warbondis one about being a jungle predator - with more than a few references to the film Predator, in fact. There’s less weapons in this one, but what’s here is worthy of note.
TheHelldivers 2 Freedom’s Flame Warbondis - very unsurprisingly - all about fire and incendiary attacks, and unlike the Polar aesthetic previously, there’s weapons and abilities to back up that theme in this one.
TheHelldivers 2 Chemical Agents Warbondhas very few weapons to pick from, and one of them is, in fact, not designed to harm but heal. Still, we’ll lay them out below for completeness' sake.
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