Devs from Motive join DICE for “connected multiplayer experiences and single-player”
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In a pair of blog posts announcing big changes for the shooter franchise,Battlefield general manager Byron BeedeandMotive studio general manager Patrick Klausconfirm that a small team led by the creative heads of thestellarDead Space Remakewill work with DICE as it pursues what seems to be the series' first proper return to single-player since Battlefield 5’s campaign or, to get a bit more specific, arguably the Bad Company days.
“We have an ambitious vision to embrace and unlock the vast potential of the series’ class-based squad play and immersive, intense battles,” Beede writes. He also echoes the wording on single-player, predicting “a Battlefield universe across connected multiplayer experiences and single-player.” It’s too early to say whether these “single-player experiences” will manifest as dedicated, standalone campaigns, or more like offline missions woven into the multiplayer narrative.
Oh, and if you’re wondering, Klaus saysMotive’s Iron Man gamewon’t be derailed by this change. Iron Man’s development will continue in parallel at the main studio, and it’s apparently making “excellent progress,” clearing “a major internal milestone and laying a robust foundation for the journey ahead.”
EA promises next Battlefield will be a “reimagination” with a “connected ecosystem,“but fans aren’t sure they want that.
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