Cows will also be on the menu
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Manor Lords' forthcoming update will let you turn your “surplus” livestock into meat and hides, which is great for anyone with too many cows or sheep to handle.
We’ve been hearing plenty about Manor Lords' next patch for a fair few weeks now. Chiefly, this is the huge update that’s going toswitch the city-builder to Unreal Engine 5, while simultaneouslyintroducing the oft-requested fishing ponds, as well as rolling out theintroduction of crossbowsas another ranged option for the battlefield.
So, a lot, then. Revealing yet another feature for the new Manor Lords patch in the tweet below, developer Slavic Magic announces that you’ll be able to turn “surplus” livestock into ‘meat’ and ‘hides.’ So effectively, you’ll be able to consume any surplus sheep you’ve got hanging around, or take cows and turn them into hides with which to barter.
“Does this mean we can eat sheep now???” inquires one Manor Lords player in the responses to the tweet, to which Slavic Magic simply responds with a “yep.” Manor Lords does pride itself on being somewhat historically accurate for its time period setting, so eating livestock like sheep and cows slot pretty seamlessly into a game like this.
Just recently, Slavic Magic proposed something very positive for its players - if you run out of things to do in a game,simply put it down and come back later when there’s new stuff to enjoy. The Manor Lords dev believes it’s perfectly fine to put a game down and walk away for a while, which is actually something that Final Fantasy 14 director Naoki Yoshida has been speaking about in similar tones for years.
Check out ourManor Lords trade routeguide for an overview of how to establish trade routes as seamlessly as possible.
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