New factory automation game Outworld Station is preparing for deployment into Steam early access

Nov. 21, 2024



Do you have what it takes to survive and thrive in space?

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I think we all dreamed about wanting to make a new life for ourselves in outer space at one time or another. Outworld Station is set to provide a new twist on that fantasy, a new strategy game from the developers at Trickjump Games – the studio behind ArcRunner and Battle Royale Trainer. Here you’ll be able to take the helm as a station commander, working to amass resources and construct massive starships while mitigating the harsh realities of the galaxy.

In this weird alien star system you’ll have more to worry about than a few rogue asteroids, but the thought of seeing all your hard work decimated in a flash is certainly enough of a threat to make me get serious about starship construction. Outworld Station is designed to scale up massively in complexity, using increasingly advanced manufacturing to keep your empire expanding. This factory automation game looks exceptionally fun, and I’m keen to learn more about it.

The latest showing at the Golden Joystick Awards revealed more of the single-player functionality of the experience, although Trickjump Games promises that four-player co-op is coming later down the line. For now, the focus is on getting Outworld Station ready for imminent deployment in Steam early access.

If you’d like to learn more about Outworld Station,head over to the Steam page and get the game added to your wishlist. That way you won’t miss a beat as Outworld Station gets set for its first official mission into the farthest reaches of space.

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GamesRadar+ created this content as part of a paid partnership with Trickjump Games. The contents of this article are entirely independent and solely reflect the editorial opinion of GamesRadar+

Josh West is the Editor-in-Chief of GamesRadar+. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+’s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you’ve definitely seen but will never be able to spot him in.

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