Over 4 years since its announcement, BioShock 4 studio is "ramping up" as dev teases its "really awesome project"

Jul. 8, 2024



Developer 2K Cloud Chamber is expanding

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Last week, 2K Cloud Chamber senior cinematic designer Jeff Spoonhower took to LinkedIn to advertise a selection of new roles which have opened up,noting: “The BioShock team at 2K Cloud Chamber is ramping up! We have many positions open across a variety of disciplines including art, animation, engineering, design, narrative, and production.”

Spoonhower teases that the team is “working on a really awesome project,” which is admittedly vague, but it’s nice to hear one of the devs be so optimistic, especially one who’s credited on both BioShock 2 and BioShock Infinite.

Judas is taking inspiration from XCOM and Civilization to turn BioShock into a “pseudo-procedural” take on single-player narrative games.

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I’m one of GamesRadar+’s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield’s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming’s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you’re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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