Persona devs' new JPRG has got everyone hyped about its menus: "This is why you invest in UI"

Apr. 24, 2024



Atlus has continued its trend of stunning JRPG menus in Metaphor: ReFantazio

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Metaphor: ReFantazio might not be a Persona game, but developer Atlus is keeping up a trend solidified by its beloved JRPG series by making its user interface absolutelygorgeous, and fans say it’s a great example of why UI designers deserve to be paid generously.

As well asrevealing its all-important release date, the recent Metaphor: ReFantazio showcase gave us a better look at the JRPG’s menus in action, and they really are a sight to behold. They’re certainly busy, but everything looks super stylish and is still completely readable, despite the flashiness.

Atlus' Katsura Hashino, the director of Metaphor: ReFantazio as well as Persona 3, 4, and 5, has previously spoken aboutthe devs' heightened focus on UI and the team working on it. He explained in an interview withDenfaminicogamer(translated byPersona Central): “In Japan, UI design is often handled by new employees. Top level designers are usually in charge of characters and background graphics, with the UI being secondary. I think that’s a mistake. That’s why Atlus' UI designers are paid so well.”

Fans and game developers are pointing to this as the reason why the studio’s menu design for Metaphor: ReFantazio is top notch: “Atlus continues to pay their UI designers well and their UI designers continue to deliver outstanding work. It’s like there’s a correlation here,” says Hytale senior UX designer Alex Tokmakchiev.

“THIS IS WHY YOU INVEST IN YOUR UI/UX DEPARTMENT,” Respawn Entertainment technical experience designer Justin Đoàn writes on Twitter.

Right now, we obviously don’t know the full list of individuals who’ve contributed to Metaphor: ReFantazio’s UI looking so damn good. During the recent showcase, Hashino said that the game is being brought to us by “not only the Persona team, but in collaboration with renowned artists to create a brand new RPG.” Up to this point though, many of Atlus' UI designers have stuck around for multiple projects –  for example, Persona 3 Reload’s lead interface designer, Maki Hikizu, also worked as an interface designer on Persona 5, Persona 5 Royal, and Persona Q2: New Cinema Labyrinth.

There’s still quite a wait for Metaphor: ReFantazio, as it’s set to launch on October 11. Who knew it was possible to be so hyped over a game’s menus?

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If you’re on the lookout for a new game to play before Metaphor: ReFantazio launches, look no further than our list of thebest JRPGs.

I’m one of GamesRadar+’s news writers, who works alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield’s student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming’s news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you’re sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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