Resident Evil creator says the secret to a good remake is knowing what "made the original work," praises RE4 Remake for improving the "half-assed" story he wrote "in 2 weeks"

Oct. 28, 2024



Shinji Mikami is a big fan of the new Resident Evil remakes

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Speaking toIGN, Mikami explained his philosophy behind tackling a video game remake. “I think the comprehensive and fundamental understanding of what it was that made the original work in the first place is probably the most important point of a good remake,” he said. “Everything from the ground up, basically … There’s a few examples of that with certain series that Capcom has put out.”

Mikami left Capcom in 2006 shortly after the release of Resident Evil 4.

“Another thing I thought was really well done was the way they took the half-assed scenario that I just wrote up in two weeks and really built up on that and really fleshed it out,” he said. “They showed that they really understood the characters and their interactions. They showed a good understanding of the backbone of each character. And they took not just the scenario itself, but even the dialogue, and they improved all that stuff so that was really great.”

There’s a good reason the original made our list of thebest horror gamesever made.

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After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar’s west coast Staff Writer, I’m responsible for managing the site’s western regional executive branch, AKA my apartment, and writing about whatever horror game I’m too afraid to finish.

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