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Diablo 4has had mixed results regarding seasonal content, though the good news is that we’re in the middle of a good one, and to prove it, the action RPG has broken an individual Steam record.
While the personal best is lovely to see, it’s worth noting a few things. Diablo 4’s peak concurrent player record would likely be higher if the action RPG launched on Steam – it launched on Blizzard’s launcher, coming to Valve’s storefront later. The number is likely a fraction of the total player base, too, as it’s also available on consoles and Game Pass.
Regardless, the high water mark on Steam doesn’t exist in isolation, as general sentiment towards the embattled ARPG has improved greatly. Alongside a new season of content, we got an item rework that was so grand that Blizzard had to delay the season to offer enough time to open up a PTR and get feedback. The new season has proved worth the wait as the praise has been glowing, with some fans saying, “This isDiablo 4 as it should have originally been released.”
Diablo 4 is on the up, then. Some fans are likely to remain cautious as Season 2 proved to be something of a false dawn, withSeason 3 going on to disappoint. Still, given the fundamental changesDiablo 4 Season 4makes to the game, we can only hope things keep getting better from here as we approach the Vessel of Hatred expansion.
As Diablo 4’s ‘we’re so back’ arc continues, loot pro shares a key season 4 PSA: Temper first, Enchant later.
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Iain joins the GamesRadar team as Deputy News Editor following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When not helping Ali run the news team, he can be found digging into communities for stories – the sillier the better. When he isn’t pillaging the depths of Final Fantasy 14 for a swanky new hat, you’ll find him amassing an army of Pokemon plushies.
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