Rod Humble also thinks it’s an “inclusive game genre”
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
The director of upcoming Sims competitorLife By Yousays life sims are “the most complex” RPGs and crafting games ever made.
In an interview withPC Gamer, Rod Humble - director of Life By You and manager atParadox Interactive- discusses why he thinks life sims have surged in popularity recently. “The reason that life simulation is so big, and I think it’s going to get bigger, is that it’s an inclusive game genre that anybody can use to tell stories that are rooted in real life,” the developer said.
Although Maxis' The Sims has been everyone’s go-to life sim since the early 2000s, it’ll soon have a bit more to compete with. Not only is Paradox Interactive’s Life By You on the horizon but fellow upcoming life sim Paralives by Alex Massé and company is also set to release next year - meaning you’ll have more than justThe Sims 5aka ‘Project Rene’ to choose from when creating your best life.
You may not associate games likeBaldur’s Gate 3withThe Sims 4, but Humble thinks life sims are “the most complex RPGs ever written.” The developer also believes they’re “some of the most complex crafting games ever written, as well as being the most complex behavioral AI systems ever written.” He continues: “But the reason I think that they are so popular is that even though they’re that complex, they are relatable, and you don’t need a tutorial.”
Elsewhere, Paradox is trying to"push the boundaries" of life simsby making Life By You a more open and customizable experience. One of the ways it does this is byallowing players to create custom careers and jobsfor their characters - everything from retail to hairdressing, finance, and more. Unlike The Sims,Life By You is also pro-nudity- which is probably good news for some people.
So,can Paradox beat The Sims at its own game with Life By You?
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I’m also known to write about the odd Korean drama for the Entertainment team every now and then.
I’ve waited 8 years for American Truck Simulator to recreate my hometown and I wasn’t prepared to see the 200-year-old tree my entire university mourned brought back to life
Stardew Valley 1.6 has brought a sense of excitement and discovery back to Pelican Town, and I’m losing myself to it all over again
Kraven the Hunter debuts to 15% on Rotten Tomatoes, just a fraction more than Madame Web’s bleak score