Opinion | We know not to expect many blockbuster reveals at Summer Game Fest, but I’m far more excited about the indies anyway
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The sun is shining high in the sky, and the summer of gaming events has begun. Yet, with Geoff Keighley setting expectations for the type of announcements gamers can expect from theSummer Game Festshowcase, a different sort of vibe has begun enveloping the season.
The time for indie games is upon us, spurred on by an onslaught of creative and well-received indie game releases and bolstered by a number of events specifically meant to highlight them. While games likeElden Ring: Shadow of the Erdtree, Final Fantasy XIV: Dawntrail and Destiny 2: The Final Shape might be keeping players occupied over the summer months, it feels like the real stars of the season are the independent developers paving the way forward with fresh experiences – andSummer Game Festseems to be proof of that.
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Check out what’s hot this summer with ourGamesRadar+ Summer Games Previewcoverage.
Even if you missed any one specific game from last month, it was nearly impossible to gloss over the sheer variety of impressive indie or independent games that were released in May.
Hades 2launched into Early Access on Steam, of course, but games like Crow Country, Animal Well, and many others shared the limelight – with genres on offer being just as varied. FPS fans will relish the procedurally generated, speedrunning-focused likes of Mullet Madjack, the experimental physics-based puzzler in Arctic Eggs will keep your brain thoroughly teased, and don’t get me started on Nine Sols, a story-heavy Metroidvania that coined the term “Taopunk”.
Honestly, it can’t be stressed enough just how many excellent indie games released last month in such a short period of time. Personally I’m still desperately trying to clear my plate before even more releases come in the weeks and months ahead. Games like 1000xRESIST, Lorelei and the Laser Eyes, and Devil Blade Reboot remain in my backlog for now, even with all the games I’ve already made time to play – and that’s considering I’d originally expected May to be a backlog month.
As for whether players can expect that to change with upcoming summer announcements,Geoff has made it clear that you shouldn’t expect many new surprises, but rather updates to previously announced games. The silver lining? More opportunities for indies to get a taste of the limelight.
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Now is the time for indie developers to shine, and for players that perhaps haven’t paid attention to the scene to expand their horizons.
While major AAA releases have been sparse this year, indie developers have quickly come to fill in the gaps – and that doesn’t appear to be changing anytime soon. Alongside whatever games end up at the proper Summer Game Fest showing later this week, indie-focused showcases like Day of the Devs, Indie3, and the Guerrilla Collective are primed to give smaller developers a chance to show off what they’ve been working on. While these events happen every year, the context for this year’s showing feels different coming off of the excellent run of releases we’ve been treated to as of late, and that makes the stakes feel higher than ever.
Sure,Hollow Knight: Silksongwill inevitably dominate the conversation if and when it releases. But now more than ever, the time seems ripe for games likeDungeons of Hinterberg, Schim, and otherupcoming indie gamesto break through the noise and make meaningful impressions. Now is the time for indie developers to shine, and for players that perhaps haven’t paid attention to the scene to expand their horizons.
Here are someSummer Game Fest Metroidvania predictionsthat aren’t just Hollow Knight: Silksong.
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