Hollow Knight has certainly made its mark
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Earlier this month, indie devs took to Twitter to show off their games and the inspirations behind them. There’s a huge amount of variety out there, but with the wait for Silksong stretching ever longer, a couple of games caught my eye. The first of those was Bo: Path of the Teal Lotus, a beautiful hand-drawn Metroidvania inspired by Japanese folklore. As well as citing Paper Mario’s style and Okami’s colorful take on that mythology, Bo’s developers pointed to Hollow Knight as the inspiration behind its Metroidvania gameplay.
If that weren’t enough,Everdeep Auroramatches Hollow Knight’s subterranean setting. While its visuals borrow more from an Undertale-inspired Motherload, and the developer also cites Steamworld Dig in its other inspirations, the spectre of Hollow Knight resides here too.
Last but not least, another hand-drawn Metroidvania,Constance, cites Hollow Knight alongside a very different pair of games. Its paintbrush-wielding protagonist draws obvious comparisons to games like Splatoon and Chicory: A Colorful Tale, but even the briefest of glances at its color-soaked backgrounds is enough to evoke the beautifully gothic vistas of Hollow Knight.
Sadly, only one of these games has a solid release date yet - you’ll be able to play Bo: Path of the Teal Lotus in just over six weeks, when it releases on July 17. Even if Constance and Everdeep Aurora are still a little while away, however, the wait for those two is likely to be a little less painful than the five years we’ve been holding out for Silksong.
Need even more? Here are thebest Metroidvania games.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
I’m GamesRadar’s news editor, working with the team to deliver breaking news from across the industry. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I’ve run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam’s latest indie hit.
Antonblast review: “Explosively reinvents the destructive energy of Wario Land”
The joyous momentum of 16-bit Sonic is finally recaptured in 3D thanks to Penny’s Big Breakaway, once you learn its fantastic and unique controls
How to complete the Indiana Jones Light Chamber puzzle