"There's a lot that we can all learn from each other": Why Overwatch 2's executive producer is excited by the Xbox deal

Nov. 3, 2023



Jared Neuss is “personally very excited” by the prospect of tapping into the wealth of FPS talent at Xbox

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Speaking to the potential of collaboration, Neuss reflected on his own history – having worked on shooters like Halo 5: Guardians andDestiny 2in the past – as he teased out future opportunities. “As a person who worked on Halo at Microsoft, one of my favorite things is how the experience that I and other members of the team are able to bring to our development process on Overwatch 2. And being able to tap into even more people who have experience in this space, who have tried different things and have learned different lessons, is something I’m personally very excited about.”

“Being able to tap into even more people who have experience in this space is something I’m personally very excited about”

Neuss is keen to stress that “what form that takes is obviously not something we’re talking about” just yet, but does give some hint towards how the Overwatch 2 team can iterate and evolve its ideas, and how it can help other Xbox teams do the same. “Just knowing that we have that many more people that we can reach out to and just have frank discussions with about the development process is super exciting to me because there’s a lot that we can all learn from each other.”

Somethingwelearned about Overwatch 2 today is that it’s far too early to count the free-to-play shooter out just yet. The development team is teasing out big changes to competitive play, a raft of incoming quality-of-life improvements, andthe arrival of a brand new hero this December who already looks like an utter delight.

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Josh West is the Editor-in-Chief of GamesRadar+. He has over 15 years experience in online and print journalism, and holds a BA (Hons) in Journalism and Feature Writing. Prior to starting his current position, Josh has served as GR+’s Features Editor and Deputy Editor of games™ magazine, and has freelanced for numerous publications including 3D Artist, Edge magazine, iCreate, Metal Hammer, Play, Retro Gamer, and SFX. Additionally, he has appeared on the BBC and ITV to provide expert comment, written for Scholastic books, edited a book for Hachette, and worked as the Assistant Producer of the Future Games Show. In his spare time, Josh likes to play bass guitar and video games. Years ago, he was in a few movies and TV shows that you’ve definitely seen but will never be able to spot him in.

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