“Making Star Wars open-world games is the next level of difficulty”
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Ubisofthas been callingStar Wars Outlawsthevery first open-world Star Wars gamesince its reveal, and it’s true that no previous game in the franchise has quite scratched that open-world itch. According to Lucasfilm, that’s in part due to the fact that there’s only a small number of studios capable of making it happen.
“I think it’s taken this long to get an open-world Star Wars game because of how, excuse the pun, massive it is to build a game like this,“Lucasfilm’s director of franchise content and strategy, Steve Blank, tellsIGN. “There are only so many studios in the world who build games of this scale. The door is then open for Massive to come to us and say, this is what we’re interested in doing, this is the type of game design and gameplay we want. This is what we’re thinking about in terms of an archetype.”
As creative director Julian Gerighty explains, Massive initially pitched “two main pillars for the game” - an outlaw fantasy in an open world. “Why open world? Because the outlaw fantasy really needs that to live and breathe.” Gerighty also says that “in general, making games is really tough. Making open-world games is really, really tough. And making Star Wars open-world games is the next level of difficulty.”
Of course, maybe it’s more appropriate to call Star Wars Outlaws an ‘open worlds’ game, since it takes place across multiple planets. You can zip across many of them ona speeder in about “4 or 5 minutes,” comparable to three Assassin’s Creed Odyssey zones stitched together.You alsodon’t level up in Outlaws like most Ubisoft RPGs, instead unlocking skills and gear upgrades by meeting characters and completing quests.
Here are all the details you need on all theupcoming Star Wars games.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more
Open-world dress-up game Infinity Nikki is serious business – so serious its devs have already banned over 80 accounts for cheating: “We implore all Stylists to adhere to the game rules”
Hideo Kojima seems to be testing Death Stranding 2, but it’s not going well: “I fell asleep twice while on a delivery and ran the vehicle into a cliff”
Get hundreds of hours of RPG goodness for $30 with this bundle of 8 games that includes the first two Baldur’s Gate games, which are absolutely worth playing