Wuthering Waves Rover build guide

May. 27, 2024



The best Rover Spectro build to slay your enemies in Wuthering Waves

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The best Spectro Rover build in Wuthering Waves gets you an excellent sub-DPS. This time-bending swordmaster’s amazing Spectro damage alone will make them a welcome addition to your team, but they also have the unique ability to slow down time for your main DPS, allowing them to deal more damage and evade incoming attacks with ease. You must understand Rover’s abilities and equipment to reach Rover’s full potential however, so let’s take a look at what they can do in more detail - from weapons to Echoes, here’s how to get the best Wuthering Waves Spectro Rover build.

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Spectro Rover’s abilities and rotation

Spectro Rover’s abilities and rotation

Wuthering Waves Encore buildWuthering Waves Calcharo buildWuthering Waves Verina buildWuthering Waves Yinlin build

To make the most of Rover’s Basic Attack rotation, try to trigger the Heavy Attack Resonance. If you’re using a fourth Basic Attack to trigger it, beware that there needs to be a slight pause between your third and fourth consecutive Basic Attacks otherwise you’ll just perform another normal attack. After Heavy Attack Resonance hits a target, press the Basic Attack again to perform Aftertune - this will also gain you some Diminutive Sound stacks.

While Rover’s Resonance Skill appears a little mediocre at first glance, the Forte Circuit’s effects revolve almost entirely around this ability, effectively turning it into Rover’s main source of damage. When Diminutive Sound has at least 50 points (the yellow bar above Rover’s HP bar is at least half full), you may use the Resonance Skill, consume 50 Diminutive Sound stacks, and perform a Resonating Spin, dealing more damage than a ‘normal’ Resonance Skill use. Don’t forget to use a Basic Attack immediately afterwards to trigger Resonating Echoes.

Rover can build Diminutive Sound stacks through Basic Attacks, Heavy Attack Aftertune hits, and by performing an Intro Skill. That’s not the only reason to regularly swap Spectro Rover in- and out of combat though; whenever Rover changes places, they leave an area of stasis around the next character which slows nearby enemies. Although it lasts only three seconds, this provides a huge advantage to Rover’s allies, especially if you swap Rover for a strong main DPS.

That leaves Rover’s final ability; the Resonance Liberation. Although it deals amazing Spectro damage in a small area of effect, this ability doesn’t have an important synergy with other abilities. You can use it whenever its Energy bar is full.

To sum up Rover’s rotation:use three Basic Attacks followed by a fourth after a split-second pause, or use a Basic Attack after a Heavy attack. Whichever combo you choose, use another Basic Attack afterwards. Press the Resonance Skill as soon as Forte Circuit is at least 50% full, followed by a Basic Attack. Press Resonance Liberation if it’s ready, then swap Rover out of combat to provide the stasis effect for the team’s main DPS (and build Forte Circuit when swapped back in). Rover is best used as a sub-DPS.

The list above shows Rover’s Resonance Chain passive abilities, which you’ll obtain as you play through Wuthering Waves’ main quests. Always unlock Resonance Chain abilities as they can only strengthen your Rover build. Microcosmic Murmurs and Temporal Virtuoso are the best Resonance Chain upgrades as they greatly boost Rover’s damage. Beware that Resonating Lamella may not be strong enough to replace a healer on your Rover team.

Besides Resonance Chains, it’s very important to upgrade the Inherent Skills (passives) on your Rover build, as this will grant Rover a 15% attack increase upon casting Heavy Attack Resonance. Furthermore, damage dealt by Resonating Echoes is increased by 60%. Rover’s stat bonuses offer attack and Spectro damage boosts - although your Rover build benefits from any of those upgrades, prioritize the Resonance Skill stat bonuses.

As the only 5-star sword currently in the game, the Emerald of Genesis is the best weapon for your Rover build. It offers the highest Attack power and Critical Rate boost, while the Energy Regeneration improvement allows Rover to use the Resonance Liberation more frequently, which is an important source of damage. As Rover uses their Resonance Skill a lot, it won’t be difficult to keep the Attack boost active.

If you can’t get a 5-star weapon for your Rover build, the 4-star Commando of Conviction makes an excellent alternative. As Rover doesn’t stay on the battlefield for very long, the 15-second Attack bonus is more than enough to provide an amazing damage boost.

Since Rover is a (sub-) DPS of the Spectro type, they’ll benefit most from a five-piece Celestial Light set. Rover doesn’t stay on the field for over fifteen seconds, so the full Spectro Damage effect should always be active. As it takes a while to collect a full Celestial Light set, you can stick with a two-piece Celestial Light and two-piece Lingering Tunes for the time being.

As for the main Echo stats, try to find Echoes with Critical Rate (and if you have enough Critical Rate; go for Critical Damage). Hitting a Critical Rate of around 50% on your Rover build would be amazing, but since it’s hard to achieve, you can always choose Attack % or Spectro Damage in the meantime. Just don’t invest in Critical Damage before you get a decent Critical Rate.

As mentioned earlier, Rover’s ability to slow enemies is extremely handy, but since it only works on allies (after swapping), you’ll need another DPS on your Spectro Rover team to make good use of it. As Rover’s sixth Resonance Chain reduces the enemies’ Spectro Resistance, they would make an especially great sub-DPS to a Spectro main DPS. As there’s no such DPS in the game yet, however, you can pair Rover up with a DPS like Encore or Yangyang.

The third team slot should go to a healer. As a 5-star character, Verina is the best support option for your Rover team, but 4-star Baizhi is also good. Both Verina and Baizhi offer attack bonuses for their teams as well.

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