How to build Yinlin in Wuthering Waves and get the perfect sub-DPS
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With the best Yinlin build in Wuthering Waves, you’ll get your dream Electro sub-DPS. Yinlin doesn’t need much active time to deal damage; in fact, the former Jinzhou Patroller can destroy your enemies while she’s not even on the field. Beware that it takes a rather specific attack rotation to reach this 5-star Electro character’s full potential, so make sure you understand Yinlin’s kit.
From weapons to Echoes, here’s how to get the best Wuthering Waves Yinlin build.
We’ve also got someWuthering Waves codesto help you get more resources and a guide onhow to wish in Wuthering Wavesto help you get you more characters and weapons.
Yinlin’s abilities and rotation
Wuthering Waves Encore buildWuthering Waves Calcharo buildWuthering Waves Rover buildWuthering Waves Verina build
The list above details all of Yinlin’s abilities in Wuthering Waves. It may sound complex, but the key to an efficient Yinlin rotation is to place her Sinner’s Mark and Punishment Mark on her opponents before attacking them, as this will greatly increase her damage. Yinlin can be played as a main or sub-DPS, but she’s best as a sub-DPS and Electro support hybrid. If there’s another Electro DPS on Yinlin’s team, they will greatly benefit from her Outro Skill, which buffs the Electro Damage of the next character by 20% and their Resonance Liberation damage by 25%.
At the start of her turn, Yinlin must apply Sinner’s Mark to her opponents. She may do this automatically if she triggers her Intro Skill, but you can also use her Resonance Liberation if it’s ready. If you can’t use either, just one Heavy Attack may be enough to cast Sinner’s Mark on all your opponents thanks to its large range. If an enemy is marked with Sinner’s Mark, you’ll see a purple glowing star on their chest - in the picture above, all enemies have the mark.
With Sinner’s Mark applied, you can use the Resonance Skill to trigger Execution Mode. Hit your opponents with one full Basic Attack sequence (you may throw a Dodge Counter in there) and they’ll receive additional Electromagnetic Blast damage (remember: only those who have Sinner’s Mark). End this sequence by triggering a second Resonance Skill, which deals powerful Lightning Execution damage. Beware that Execution Mode’s duration is 10 seconds, so make sure you finish the Basic Attack combo plus the second Resonance Skill attack within that time frame.
As Yinlin’s Judgment Points should be full by now, you must trigger a Heavy Attack; this will change the Sinner’s Mark effect to Punishment Mark. Whenever a target with Punishment Mark is hit, all enemies with that mark receive Electro damage. Here’s the important thing: although Sinner’s Mark disappears when Yinlin leaves the field, Punishment Mark does not. So, immediately after casting Punishment Mark, Yinlin should swap to the other Electro DPS on the team, and this DPS will trigger the Punishment Mark effect while benefitting from Yinlin’s Electro damage and Resonance Liberation bonus. If it’s full, Yinlin can use her Resonance Liberation before she swaps out.
To sum up Yinlin’s rotation:use either the Intro Skill, Resonance Liberation, or Heavy Attack. Cast Resonance Skill followed by four Basic Attacks, then the Resonance Skill again. Is the Judgment bar full? Cast Heavy Attack, cast Resonance Liberation if you have it, swap out to an Electro DPS.
The list above shows Yinlin’s Resonance Chain passive abilities, which can be unlocked by obtaining Yinlin duplicates from the Wuthering Waves wish banners. Since Yinlin is a 5-star character, beware that it takes a very large amount of Astrite/Lustrous Tides to unlock all six Resonance Chain abilities, but you can still get a great Yinlin build without them.
Steadfast Conviction is a very strong support ability as it improves Attack power for the team’s second Electro DPS - it triggers whenever the Punishment-Marked enemies gain Yinlin’s (off-field) damage. If you often need to land additional Basic Attacks to stack Judgment Points, Ensnarled by Rapport may help you out.
Whether you choose to upgrade the Resonance Chain or not, make sure you upgrade all Inherent Skills and Stat Bonuses on your Yinlin build. The ability upgrade priority is Forte Circuit and Resonance Skill first, then Resonance Liberation and Basic Attack, and finally the Intro Skill.
Yinlin uses Rectifier weapons. The best 5-star weapon for your Yinlin build is the Stringmaster, which offers a much-needed Critical Rate boost that works well together with her Critical Rate Stat Bonuses - as they’ll give your Yinlin build a Critical Rate boost of around 44%, this enables you to focus the main Echo stat on Critical Damage. Furthermore, the Stringmaster weapon grants Yinlin a damage boost both when she’s active (upon using the Resonance Skill) and when she’s not (after triggering Punishment Mark and leaving the field).
The other 5-star Rectifier, Cosmic Ripples, isn’t bad on Yinlin either. The Attack boost, Energy Regeneration, and Basic Attack buff are all useful, but this weapon lacks Critical stats and off-field damage improvements. The best 4-star weapon for your Yinlin build is Augment; thanks to the Critical Rate stat and high Attack boost, it’s almost as good as Cosmic Ripples. If you don’t have Augment, go for Jinzhou Keeper (high Attack boost).
Yinlin has two amazing Echo sets to choose from: Void Thunder and Moonlit Clouds. The first improves her own Electro Damage, while the second improves the damage of the Electro DPS who takes the field next. Which Echo set is best for your Yinlin build depends on your preference: do you want a better Yinlin DPS or a better Yinlin support? That said, Void Thunder is typically a better option because of the massive damage boost that benefits her entire kit, while the Energy Regeneration on the Moonlit Clouds set isn’t that useful on Yinlin. As Yinlin often uses her Heavy Attack and Resonance Skill, it’ll be easy for her to activate the full Void Thunder effect.
As for the best Echo ability for your Yinlin build, Thundering Mephis or Tempest Mephis are both brilliant choices as they increase Yinlin’s Electro Damage. Beware that Thundering also increases Resonance Liberation while Tempest increases Heavy Attack damage. The difference it’s massive (neither is her most important damage source), so if you have both, pick the Echo with the best stats.
Speaking of stats, Critical Damage is the priority if you already have a high Critical Rate. Attack is always good, and Electro Damage Boost is even better. You don’t need Energy Regeneration as a main stat on a three-cost Echo, but it would be good to have it as a sub-stat. Any ability bonuses on the substats are welcome too.
Yinlin is the perfect sub-DPS for an Electro main DPS, and as luck would have it, Wuthering Waves has such a DPS: Calcharo. Use Yinlin’s rotation before swapping to Calcharo, and Calcharo will receive a massive Electro boost while Yinlin herself continues to deal off-field Electro damage. As they need someone to keep them both alive, the best healer in Wuthering Waves should ideally take up the third team spot: Verina. The only weakness in this Yinlin team is Calcharo’s long field time, which makes it especially important to rotate Yinlin very quickly, leaving no room for errors that may delay the Judgment Points charge.
In a free-to-play Yinlin team, she’s best used as a main DPS or dual DPS. Since Yinlin herself is the strongest (and probably only) Electro DPS on the team, forget about her support ability - instead, you can use a support character to support Yinlin, such as Yangyang or Sanhua. Spectro Rover is also a great choice; although Rover and Yinlin can’t buff each other, they’re two of the strongest free-to-play DPS characters who don’t require a lot of active field time, so they can swap places quite easily. On top of that, Spectro Rover slows enemies with their Outro, which can help Yinlin if she plays next. Baizhi can become the healer for this Yinlin team.
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