And there’s room for improvement
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An XDefiant producer has agreed with the sentiment that if you never find “easy enemies” in the shooter without skill-based matchmaking, it’s a sign that youarethe “easy enemy.”
The ‘SBMM’ debate has been raging for a good few years now in shooters like Call of Duty and Battlefield. On one hand, developers argue that it’s good for matching up players of equal skill level. On the other hand, streamers and professional players argue that it’s bad because it matches them up with players of equal skill level.
XDefiant,Ubisoft’s new free-to-play FPS which just launched last week,omits skill-based matchmaking once players are past the ‘introductory’ phase of the game. Unfortunately, that doesn’t work out perfectly for everyone. In a tweet, YouTuber Xclusive Ace argues that if XDefiant players “never find easy enemies,” it’s because they’ve “got a lot of room for improvement.” XDefiant producer Mark Rubin, quoting the original tweet, apparently agrees with this sentiment.
Both Rubin and the original tweet are saying this isn’t a bad thing in the slightest, because improving your game will feel better in the end. “As you work on improving, the results of that are so much more rewarding because it’s reflected directly in your gameplay performance over time,” Xclusive Ace further adds in the original tweet above.
Check out ourXDefiant skill ratingguide for a full breakdown of how your performance is rated and judged.
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